Portfolio.

previous next

Paradize Land

OpenGL Demonstration

December 2008

Paradize Land is a real-time demonstration which shows different ways of rendering with OpenGL shaders.

This project was realized during the third year in IMAC engineer school, for the video game course.

The application is an passive animation within which the user let's himself visit a paradise island : each elements of the scene is an opportunity to show up a technique learned in class.